Skills · Geometry · Rigid Motions
Translations
Printable practice with an answer key the engine computes, at three levels, in as many versions as you need.
Problem types
- a point translated: A(3, −1), 3 units right and 2 units down: A′
- the translation as a vector: A(1, 2) to A′(4, 0): ⟨3, −2⟩
- the preimage, from the image and the vector: ⟨3, −2⟩ takes A to A′(4, 0): A
- a triangle translated, one vertex asked: △ABC by ⟨3, −2⟩: B′
Sample Sheet · Level 1
A translation takes A to A′. Write the translation as a vector.
Translate A 3 units left and 1 unit down. Find A′.
A translation takes A to A′. Write the translation as a vector.
Translate A 1 unit right and 4 units down. Find A′.
A translation takes A to A′. Write the translation as a vector.
Translate A 3 units right and 4 units down. Find A′.
A translation takes A to A′. Write the translation as a vector.
Translate A 2 units right and 4 units down. Find A′.
Answer key
- ⟨−1, 2⟩
- (2, 4)
- ⟨3, 4⟩
- (2, 1)
- ⟨−2, 1⟩
- (−1, 1)
- ⟨−1, −4⟩
- (1, −1)
Sample Sheet · Level 3
- A translation takes A(−2, −3) to A′(3, −4). Write the translation as a vector.
- Translate A(5, 1) by the vector ⟨−1, −2⟩. Find A′.
- A translation takes A(−2, 5) to A′(−4, 1). Write the translation as a vector.
Translate △ABC by the vector ⟨−2, −3⟩. Find B′.- A translation by ⟨4, −5⟩ takes A to A′(6, −6). Find A.
Translate △ABC by the vector ⟨2, −1⟩. Find B′.- A translation by ⟨−3, 1⟩ takes A to A′(3, −5). Find A.
- Translate A(−2, −2) by the vector ⟨3, −1⟩. Find A′.
Answer key
- ⟨5, −1⟩
- (4, −1)
- ⟨−2, −4⟩
- (2, −2)
- (2, −1)
- (3, −4)
- (6, −6)
- (1, −3)
Make your own
Pick the count, the level and the version, and print it with work space and the key on its own page. The same skill also makes an I Do, We Do, You Do lesson, a Mosaic, a Decoder and more.